Pet Companion Stat.
✅ August 6, 2026 — the classic Companions are back to their ORIGINAL stats. Everything on this page is the original flat bonus set, exactly as it was before the Pokémon update: bonuses require Loyal, nothing scales with levels and there are no IVs. The wild Pokémon (catchable, Lv1–99, IVs, Star Dust) are a separate system — their stat kits are at the bottom of this page, the full list on Wild Pokémon, and the IV maths in the IV Guide.
✨ August 11, 2026 — the BLESSED roster is back. The ten Top Donator legendaries and five classic lines — Bulbasaur–Ivysaur–Venusaur, Squirtle–Wartortle, both Nidoran lines, Eevee + Vaporeon/Jolteon/Flareon, Dratini–Dragonair — are born perfect: level 99 on arrival, IVs 15/15/15, 100% power, with level-scaled blessed extras stacked on top of the original bonuses listed below (All Stats, Max HP/SP and more at full power). ⚠️ Blastoise and Dragonite are deliberately NOT blessed — their cards below are exactly what they give. See the Companion System guide for the rules.
Every bonus on this page is taken straight from the server's pet database.
⚠ All bonuses require Loyal. A companion at Neutral or Cordial gives you nothing. Loyalty is also reset to Neutral when you evolve — feed it back up.
⚠ Only one companion can be summoned, so only one companion bonus is ever active.
For spawn maps, catch chances and evolution costs, see ConquestRO Companion System Guide.
🌌 Legendary Companions
The seven map Legendaries all share the same bonus set, and differ only in the skill they cast.
👑 Shared Legendary bonuses
- Physical damage to all monsters +10%
- MATK +10%
- Damage taken from Small / Medium / Large -10%
- All Stats +3
- ASPD +1
- After-Cast Delay -1%
- Resistance +10% to Silence, Stun, Stone Curse and Sleep
🔥 Individual Legendary skills
![]() Reshiram Cold Bolt Lv3 | ![]() Zekrom Lightning Bolt Lv3 | ![]() Giratina Soul Strike Lv3 | ![]() Celebi Heal Lv3 on you |
![]() Ho-Oh Wind Blade Lv3 | ![]() Raikou Jupitel Thunder Lv3 | ![]() Entei Fire Bolt Lv3 |
Attack skills fire on every attack the companion makes. Celebi is different: it casts Heal Lv3 on you when your HP drops below 75%, at most once every 60 seconds.
👑 Top Donator Legendaries
Not obtainable in the wild — Top Donator rewards only. Since August 11, 2026 they are BLESSED — born perfect at level 99 with 100% power — and share the full blessed set:
- All Stats +8
- Max HP +10%
- Physical damage to all monsters +14% · MATK +14%
- Damage taken from Small / Medium / Large -9%
- ASPD +2 · After-Cast Delay -2%
- Resistance 100% to Silence, Stun, Stone Curse and Sleep
- Physical damage to Boss monsters +20%
- Signature skill at Lv10, plus one signature stat each: Articuno MDEF +35, Moltres ATK +71, Zapdos FLEE +35, Groudon DEF +35, Kyogre Max SP +53%, Latios & Latias damage from Dragon race -53%, Lugia & Mewtwo extra MATK +17%, Rayquaza damage from Dragon race -53%
![]() Articuno Frost Nova Lv10 | ![]() Moltres Fire Bolt Lv10 | ![]() Zapdos Jupitel Thunder Lv10 | ![]() Groudon Earth Spike Lv10 | ![]() Kyogre Cold Bolt Lv10 |
![]() Latios Wind Blade Lv10 | ![]() Latias Wind Blade Lv10 | ![]() Lugia Soul Strike Lv10 | ![]() Mewtwo Soul Strike Lv10 | ![]() Rayquaza Wind Blade Lv10 |
🔥 Rare Companions
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🐾 Eevee and its evolutions
Eevee evolves once into one of three — the choice is permanent.
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🌱 Common Companions
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🧬 Wild Pokémon stats — the level & IV system
Everything below applies only to wild-caught Pokémon, never to the classic Companions above.
Pokémon stats — the current system
A summoned, Loyal wild Pokémon buffs its master. (The classic Companions above are a separate system — flat bonuses, no levels, no IVs.) Bonuses grow with that individual's own level (cap Lv99), and its hidden IVs set a power of 38%–100% that multiplies every scaled bonus it gives you — All Stats, MaxHP, Atk, Matk, size resists, status resists, the type perk and the signature skill's level. ASPD is the one thing power does not multiply: it is a pass/fail breakpoint, and power only moves your Pokémon's effective level across it. Type @iv in game to see both. Exact values for all wild Pokémon: the full table.
Levelling — Star Dust and Shards
Powering up costs both currencies, the way Pokémon GO charges Stardust and Candy:
| Cost per level | Where it comes from | |
|---|---|---|
| Poke Star Dust | 5 + Lv/3 |
5 per catch, 1 per wild Pokémon defeated — universal, any Pokémon earns it |
| Family Shard | 4 + Lv/25 |
that family's own drops — species-specific, you must hunt the line you are raising |
Dust is one pool shared across every Pokémon you own; shards are separate per family. That makes Star Dust the bottleneck once you are raising more than one — the same way Stardust is in Pokémon GO.
Catching rolls a random level from 1 to 59, so duplicates are worth catching: a lucky roll saves a large chunk of the climb.
IVs — the power table
Every Pokémon is born with Attack, Defense and HP IVs, each 0–15, so the total is 0–45 (shown as 0%–100%). That total becomes a power — 38 + 62 × total ÷ 45 — multiplied into every scaled bonus (ASPD is not one of them — it is a threshold, never a multiplied value):
| IV | IV total | Power | A Lv99 Pokémon fights as | All Stats | MaxHP | Atk & Matk |
|---|---|---|---|---|---|---|
| 0% | 0 / 45 | 38% | Lv 37 | +4 | +4% | +6% |
| 20% | 9 / 45 | 50% | Lv 49 | +4 | +5% | +7% |
| 40% | 18 / 45 | 62% | Lv 61 | +5 | +7% | +9% |
| 60% | 27 / 45 | 75% | Lv 74 | +6 | +8% | +11% |
| 80% | 36 / 45 | 87% | Lv 86 | +7 | +9% | +13% |
| 100% | 45 / 45 | 100% | Lv 99 | +8 | +10% | +14% |
(Legendary kit shown. Because the total is a whole 0–45, only 46 IV percentages exist — 25%, 50% and 90% can never be rolled. Work power out from the total, never from the percentage.)
(Scaled bonuses round up, so a bad roll shrinks a bonus but never deletes it — every value survives at +1 or better even at 0% IV. ASPD is the exception: it is a pass/fail breakpoint, and every kit has its own ladder — on the Legendary kit shown here the three worst rolls, 0%, 2% and 4% IV, never reach even +1, not even at Lv99. See the kit table below for the other six.)
August 2026 IV rescale. IVs now read 0%–100% instead of the old 20%–100%, so your Pokémon shows a lower IV number than it did before. The same Pokémon can land on more than one new number, because the old scale was coarser than the new one: a pet that read 60% now reads 51%, 53% or 55% — most often 53%. (20% now reads 0–6%, 40% now reads 26–31%, 80% now reads 75–80%, and 93% and above are unchanged.) Which of them it is depends on the exact hidden stats it was born with. No Pokémon got weaker: every single one kept exactly the power it had or gained up to 5 points (average +1.9), so the bonuses in the table above are what you already had — or a little better.
IVs never change and survive evolution, so check @iv before spending shards on an evolution.
Kits by tier and class
| Kit | Who | All Stats | MaxHP | Atk & Matk vs all | Dmg from all sizes | ASPD | Delay | Status resist |
|---|---|---|---|---|---|---|---|---|
| Basic | Lv45 forms — 176 | +0 → +2 | — | — | — | none | — | — |
| Stage 1 | Lv75 forms — 123 | +1 → +3 | +0 → +2% | — | — | none | — | — |
| Stage 2 | Lv99 forms — 153 | +1 → +4 | +1 → +4% | 0 → +2% | — | none | — | — |
| Powerhouse | Lv120 finals — 22 | +2 → +5 | +2 → +6% | 0 → +4% | — | none | — | — |
| Mega | non-legendary Megas — 39 | +3 → +6 | +4 → +8% | 0 → +9% | 0 → -4% | +1 only (Lv50) | -1% | 0 → 60% (all four) |
| Legendary | all PoGO Legendaries & Ultra Beasts — 79 | +4 → +8 | +6 → +10% | 0 → +14% | 0 → -9% | +1 (Lv40), +2 (Lv90) | -2% | 0 → 100% (all four) |
| Mythical | Mew, Celebi, Arceus & co. — 25 | +6 → +10 | +8 → +12% | 0 → +19% | 0 → -14% | +1 (Lv20), +2 (Lv60), +3 (Lv99) | -3% | ONE signature status → 100% (type-flavored), other three → 60% |
Every range runs Lv1 → Lv99 (the level cap) at a perfect 100% IV roll — a worse roll gives less at the same level, so the low end of a range is a Lv1 hundo, not a bad hundo-less Lv99. The (LvN) on each ASPD step is likewise the level a perfect roll needs; a lower roll reaches it later, or never. At Lv99 the real IV floors are: Mega +1 from 22% IV; Legendary +1 from 6%, +2 from 86%; Mythical +1 on any roll, +2 from 37%, +3 only on a perfect 100%. The four kits marked none give no ASPD at all — 474 of the 617 wild Pokémon never get a point of it, at any level or IV. A Basic is a trinket; a maxed Mythical is build-defining. Low-stage legendary species (Cosmog, Type: Null, Kubfu, Zygarde Core, Phione) use their normal tier kit until they evolve into their final forms.
Signature skills. Every Legendary and Mythical also auto-casts its signature skill on each attack it makes — mapped by type (Fire → Fire Bolt, Electric → Jupitel Thunder, Ice → Frost Nova, Psychic/Dark → Soul Strike, Dragon/Flying → Wind Blade, Ground/Rock/Steel → Earth Spike, Fairy → Holy Light, Fighting/Normal → Bash, Bug → Double Strafe, Ghost/Poison → Napalm Beat, Grass → Heaven's Drive, Water → Cold Bolt) — with skill level 1 → 10 growing with its level and IV power. The nurturers — Celebi, Shaymin, Manaphy, Xerneas — instead cast Heal on their master below 75% HP (60s cooldown). Each Pokémon's exact skill is in the full list.
Type perks
Every Pokémon adds one perk from its type, with base value = the number below × its kit's weight (Basic 1, Stage 1 2, Stage 2 3, Powerhouse 4, Mega 5, Legendary 6, Mythical 7). The perk scales with the Pokémon's level, then is multiplied by its IV power (38%–100%) — at Lv99 with perfect IVs it is about 3× the base; at 0% IVs, closer to 1×.
| Type | Perk (per weight) | Type | Perk (per weight) |
|---|---|---|---|
| Fire | ATK +4 | Psychic | MATK +1% |
| Water | MaxSP +3% | Bug | Critical +2 |
| Grass | HP Recovery +15% | Ghost | Ghost dmg taken -3% |
| Electric | Flee +2 | Dark | Shadow dmg taken -3% |
| Ice | MDEF +2 | Dragon | Dragon-race dmg taken -3% |
| Fighting | Hit +2 | Steel | DEF +2, MDEF +1 |
| Ground / Rock | DEF +2 | Fairy | Heal Effectiveness +2% |
| Flying | Perfect Dodge +1 | Normal | MaxHP +300 |
| Poison | Poison Resist +20% |
Example: a Lv99 perfect-IV Mythical Fire type gets ATK +4×7×3 ≈ +83 on top of the Mythical kit.
🌌 Legendaries & Mythicals — every one of them
The crown of the system. Each carries its class kit (table above), its type perk, and auto-casts its signature skill on every attack once Loyal — nurturers heal their master instead. The Legendary kit covers 79 species and the Mythical kit 25; the lists below run to 121 entries, because some species appear more than once (classic map spawns, Bless versions and alternate forms).
🌟 Mythicals — 26 entries (25 species)
Shared Mythical kit at Lv99 with a perfect 100% IV roll: All Stats +10 · MaxHP +12% · Atk&Matk +19% · Sizes -14% · ASPD +3 · Delay -3% · ONE signature status 100% immune (type-flavored), other three 60% — plus the type perk and the signature skill below (skill level grows 1 → 10 with its level and IV power). A worse roll gives less of everything: at 0% IV a Lv99 Mythical reads All Stats +4, MaxHP +5%, Atk&Matk +8%, Sizes -6% — and ASPD +1, since only a perfect roll reaches +3.
| Sprite | Pokémon | Type | Signature skill |
|---|---|---|---|
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Mew | Psychic | Soul Strike |
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Celebi | Grass | Heals YOU below 75% HP |
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Jirachi | Steel | Earth Spike |
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Deoxys | Psychic | Soul Strike |
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Manaphy | Water | Heals YOU below 75% HP |
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Darkrai | Dark | Soul Strike |
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Shaymin | Grass | Heals YOU below 75% HP |
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Shaymin (Sky) | Grass | Heals YOU below 75% HP |
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Arceus | Normal | Bash |
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Victini | Fire | Fire Bolt |
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Meloetta | Psychic | Soul Strike |
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Meloetta (Pirouette) | Psychic | Soul Strike |
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Genesect | Steel | Earth Spike |
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Keldeo | Water | Cold Bolt |
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Keldeo (Resolute) | Water | Cold Bolt |
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Diancie | Rock | Earth Spike |
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Mega Diancie | Rock | Earth Spike |
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Hoopa | Ghost | Napalm Beat |
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Hoopa (Unbound) | Dark | Soul Strike |
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Volcanion | Fire | Fire Bolt |
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Magearna | Steel | Earth Spike |
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Magearna (Original) | Steel | Earth Spike |
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Marshadow | Fighting | Bash |
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Zeraora | Electric | Jupitel Thunder |
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Zarude | Dark | Soul Strike |
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Celebi 🗺️(classic spawn) | Grass | Heals YOU below 75% HP |
👑 Legendaries — 95 entries
Shared Legendary kit at Lv99 with a perfect 100% IV roll: All Stats +8 · MaxHP +10% · Atk&Matk +14% · Sizes -9% · ASPD +2 · Delay -2% · all four statuses 100% immune — plus the type perk and the signature skill below (skill level grows 1 → 10 with its level and IV power). A worse roll gives less of everything: at 0% IV a Lv99 Legendary reads All Stats +4, MaxHP +4%, Atk&Matk +6%, Sizes -4% — and ASPD +0, because on this kit even +1 needs 6% IV and +2 needs 86% IV.
| Sprite | Pokémon | Type | Signature skill |
|---|---|---|---|
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Articuno | Ice | Frost Nova |
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Moltres | Fire | Fire Bolt |
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Zapdos | Electric | Jupitel Thunder |
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Mewtwo | Psychic | Soul Strike |
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Mega Mewtwo X | Psychic | Soul Strike |
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Mega Mewtwo Y | Psychic | Soul Strike |
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Raikou | Electric | Jupitel Thunder |
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Entei | Fire | Fire Bolt |
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Suicune | Water | Cold Bolt |
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Lugia | Psychic | Soul Strike |
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Ho-Oh | Fire | Fire Bolt |
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Regirock | Rock | Earth Spike |
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Regice | Ice | Frost Nova |
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Registeel | Steel | Earth Spike |
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Latias | Dragon | Wind Blade |
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Mega Latias | Dragon | Wind Blade |
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Latios | Dragon | Wind Blade |
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Kyogre | Water | Cold Bolt |
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Primal Kyogre | Water | Cold Bolt |
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Groudon | Ground | Earth Spike |
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Primal Groudon | Ground | Earth Spike |
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Rayquaza | Dragon | Wind Blade |
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Mega Rayquaza | Dragon | Wind Blade |
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Uxie | Psychic | Soul Strike |
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Mesprit | Psychic | Soul Strike |
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Azelf | Psychic | Soul Strike |
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Dialga | Dragon | Wind Blade |
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Palkia | Dragon | Wind Blade |
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Heatran | Fire | Fire Bolt |
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Regigigas | Normal | Bash |
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Giratina | Ghost | Napalm Beat |
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Giratina (Origin) | Ghost | Napalm Beat |
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Cresselia | Psychic | Soul Strike |
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Cobalion | Steel | Earth Spike |
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Terrakion | Rock | Earth Spike |
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Virizion | Grass | Heaven's Drive |
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Tornadus | Flying | Wind Blade |
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Thundurus | Electric | Jupitel Thunder |
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Landorus | Ground | Earth Spike |
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Reshiram | Fire | Fire Bolt |
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Zekrom | Electric | Jupitel Thunder |
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Kyurem | Ice | Frost Nova |
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White Kyurem | Ice | Frost Nova |
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Black Kyurem | Ice | Frost Nova |
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Xerneas (Neutral) | Fairy | Heals YOU below 75% HP |
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Xerneas | Fairy | Heals YOU below 75% HP |
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Yveltal | Dark | Soul Strike |
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Zygarde | Dragon | Wind Blade |
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Zygarde Complete | Dragon | Wind Blade |
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Silvally | Normal | Bash |
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Tapu Koko | Electric | Jupitel Thunder |
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Tapu Lele | Psychic | Soul Strike |
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Tapu Bulu | Grass | Heaven's Drive |
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Tapu Fini | Water | Cold Bolt |
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Solgaleo | Steel | Earth Spike |
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Dusk Mane Necrozma | Psychic | Soul Strike |
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Lunala | Ghost | Napalm Beat |
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Dawn Wings Necrozma | Ghost | Napalm Beat |
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Ultra Necrozma | Dragon | Wind Blade |
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Nihilego | Rock | Earth Spike |
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Guzzlord | Dark | Soul Strike |
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Necrozma | Psychic | Soul Strike |
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Naganadel | Poison | Napalm Beat |
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Zacian | Fairy | Holy Light |
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Zacian (Crowned) | Fairy | Holy Light |
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Zamazenta | Fighting | Bash |
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Zamazenta (Crowned) | Fighting | Bash |
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Urshifu | Fighting | Bash |
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Urshifu (Rapid Strike) | Fighting | Bash |
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Galarian Articuno | Psychic | Soul Strike |
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Articuno | Ice | Frost Nova |
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Galarian Zapdos | Fighting | Bash |
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Zapdos | Electric | Jupitel Thunder |
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Galarian Moltres | Dark | Soul Strike |
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Moltres | Fire | Fire Bolt |
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Eternatus | Poison | Napalm Beat |
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Calyrex | Psychic | Soul Strike |
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Calyrex (Ice Rider) | Ice | Frost Nova |
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Calyrex (Shadow Rider) | Ghost | Napalm Beat |
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Reshiram 🗺️(classic spawn) | Fire | Fire Bolt |
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Zekrom 🗺️(classic spawn) | Electric | Jupitel Thunder |
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Giratina 🗺️(classic spawn) | Ghost | Napalm Beat |
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Ho-Oh 🗺️(classic spawn) | Fire | Fire Bolt |
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Raikou 🗺️(classic spawn) | Electric | Jupitel Thunder |
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Entei 🗺️(classic spawn) | Fire | Fire Bolt |
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Articuno ✨(Bless — perfect IV, always Lv99) | Ice | Frost Nova |
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Moltres ✨(Bless — perfect IV, always Lv99) | Fire | Fire Bolt |
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Zapdos ✨(Bless — perfect IV, always Lv99) | Electric | Jupitel Thunder |
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Groudon ✨(Bless — perfect IV, always Lv99) | Ground | Earth Spike |
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Kyogre ✨(Bless — perfect IV, always Lv99) | Water | Cold Bolt |
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Latios ✨(Bless — perfect IV, always Lv99) | Dragon | Wind Blade |
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Latias ✨(Bless — perfect IV, always Lv99) | Dragon | Wind Blade |
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Lugia ✨(Bless — perfect IV, always Lv99) | Psychic | Soul Strike |
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Mewtwo ✨(Bless — perfect IV, always Lv99) | Psychic | Soul Strike |
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Rayquaza ✨(Bless — perfect IV, always Lv99) | Dragon | Wind Blade |






































































































































































